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AI Insights · Timothy · April 2023

Top 5 Tabletop Board Games Apps Performance in Europe Q1 2023

Explore the performance trends of the top 5 Tabletop Board Games apps on a unified platform in Europe for Q1 2023, based on Sensor Tower data.

Top 5 Tabletop Board Games Apps Performance in Europe Q1 2023

The first quarter of 2023 saw interesting performance trends among the top 5 Tabletop Board Games apps on a unified platform in Europe. Here's a detailed look at their weekly downloads, revenue, and active users.

Chess - Play and Learn from Chess.com experienced a significant increase in weekly downloads, peaking at around 941K in late January before declining to approximately 362K by the end of March. Revenue followed a similar pattern, reaching its highest at about $343.8K in mid-January and tapering off to $263.8K in the last week of March. The app's weekly active users climbed steadily from 5.2M at the start of the quarter to about 8.8M by the end.

Ludo Club - Dice & Board Game by Moonfrog saw a notable spike in downloads at the beginning of January, hitting around 372K, before decreasing to roughly 95K by the end of the quarter. Revenue remained relatively stable, with minor fluctuations, peaking at approximately $41.4K in early January and settling around $37.8K in late March. Weekly active users fluctuated slightly, maintaining a range between 775K to 872K throughout the quarter.

Chess - Offline Board Game from GamoVation showed a consistent increase in downloads, peaking at around 102.8K in late January and concluding the quarter at about 70.6K. Revenue exhibited minor variations, peaking at roughly $872 at the end of December and stabilizing around $651 by the end of March. Active users rose steadily from 161K in late December to approximately 195K by the end of the quarter.

Chess by Chess Prince maintained a stable download rate, peaking at around 92.2K in late December and gradually decreasing to about 61.4K by the end of March. Revenue was minimal, with minor fluctuations, peaking at about $114 at the end of December and settling around $40 by the end of March. Active users remained relatively stable, ranging from 800K to 824K throughout the quarter.

Sea Battle 2 by Byril saw a peak in downloads at approximately 89.1K in early January, with a gradual decline to around 67.5K by the end of March. Revenue showed some variability, peaking at around $1.9K at the end of December and decreasing to about $1.1K by the end of March. Active users fluctuated slightly, ranging from 195K to 226K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023